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Guild Wars Events
Canthan New Year!
Starts: 31-01-25 20:00 UTC
Ends: 07-02-25 20:00 UTC
Drops Include:
1: Bottle Rocket
2: Champagne Popper
3: Lunar Token
4: Sparkler
5: Sugary Blue Drink
Notes:
✅Dragon Arena and Rollerbeetle Racing are open.
✅The Boardwalk at Shing Jea is open.
❌The Snowball Arena is not open.
Guild Wars Updates
Update - Thursday, January 23, 2025
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Added new command line parameter "-log" (or "/log")
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Off by default
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Writes "Gw.log" to the Guild Wars install directory
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Clobbers existing "Gw.log" file (i.e., does not append to an existing file)
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Steam integration logging is highly preliminary
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"Normal" errors, which have existed for years and can be ignored:
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Error: Client pathing data out of sync with server. You may observe your character 'warping' during movement.
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Various texture errors
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Server maintenance build
Update - Wednesday, January 22, 2025
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Download and initialize steam_api.dll. This is a preliminary step to better integration with Steam.
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NOTE: Guild Wars on Steam is a legacy version. As far as I can determine, Guild Wars was first launched on Steam on April 22, 2009. We only sell game keys through the Steam Store and do not utilize any other Steam features. Consequently, significant effort is required to reconcile Steam purchases with our internal sales system. Due to the lack of previous integration between Guild Wars and Steam, certain development tasks will be more efficiently performed on the live servers. That is why this update is being implemented today, even though it does not include any user-facing features.
Update - Wednesday, December 04, 2024
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Server maintenance build.
Update - Monday, November 25, 2024
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Compiler upgraded to VS 2022. No other changes.
Update - Thursday, November 14, 2024
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Fixed a bug where the incorrect amount of texture memory was computed on some systems with integrated graphics that share RAM and VRAM.
Developer Notes - Monday, April 22, 2024
Happy 19th Anniversary!
As many of you know, I've been part-time game director, programmer, janitor, etc., for Guild Wars since 2018. I'm happy to report that starting two weeks ago my time allocated to Guild Wars changed from 10% to 80%. I'm very excited to focus much more of my time on Guild Wars. I'd like to thank the studio leadership for working with me to figure out how to allocate my previous duties and roles to other staff. I'd also like to give a shout-out to other long-tenured staff in the company who have helped me with their knowledge of how and why things work the way they do in Guild Wars.
I'd like to set your expectations appropriately - there is still a lot of work to do on our back-end systems so not everything I do will be visible to players. But I'm happy to say I've recently spent more time in-game and fixed some long-standing problems. The game is still in "maintenance mode" and there are no plans for new content. That said, I hope to improve your overall experience with Guild Wars and I'll see you in game!
Stephen Clarke-Willson Game Director, Guild Wars